Compiler & FPU Issues
Code produced by GCC uses condensed instructions which may complicate FPU functionality in the kernel, while code produced with my in-house backend has some remaining maths errors. So there are still some small issues to solve.
Build System Issues
It’s still a bit of a pain to switch between compilers used to build the OS, and it takes a while to rebuild after most updates (not ideal when trying to see if a small tweak to some maths fixes an issue).
Solutions?
This stuff will be resolved around the 1.2 release, that should be a bit more capable of running arbitrary programs and will have a better build system. For now I will finish some other core pieces needed for the desktop system before trying to run more software on top.
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